---
title: "GTA 6 and DLSS 5; NVIDIA comments on the future of technology in Rockstar’s game"
id: "181971"
type: "post"
slug: "gta-6-and-dlss-5-nvidia-comments-on-the-future-of-technology-in-rockstars-game"
published_at: "2026-03-23T22:18:58+00:00"
modified_at: "2026-03-23T22:18:58+00:00"
url: "https://en.viciados.net/gta-6-and-dlss-5-nvidia-comments-on-the-future-of-technology-in-rockstars-game/"
markdown_url: "https://en.viciados.net/gta-6-and-dlss-5-nvidia-comments-on-the-future-of-technology-in-rockstars-game.md"
excerpt: "In an interview with our colleagues from the Combo Infinito podcast, Alexandre Ziebert, NVIDIA’s Technical Marketing Manager for Latin America, addressed the speculation surrounding DLSS 5 and its potential use in GTA 6 (Grand Theft Auto VI). You can check..."
taxonomy_category:
  - "gaming news"
  - "Gaming News"
  - "GTA 6"
  - "Steam &amp; PC"
taxonomy_language:
  - "English"
taxonomy_post_translations:
  - "pll_69c1bc5d76764"
taxonomy_tmauthors:
  - "Luis Andrade"
---

By[Luis Andrade](https://en.viciados.net/author/luis-andrade/)
- Owner of Portal Viciados

Last updated: 23 de March de 2026 às 19:18

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In an interview with our colleagues from the**Combo Infinito** podcast,**Alexandre Ziebert**, **NVIDIA**’s **Technical Marketing Manager** for **Latin** **America**, addressed the speculation surrounding **DLSS 5** and its potential use in **GTA 6** (**Grand Theft Auto VI**).

**You can check out more GTA 6 news in the video from our partner SanInPlay:**

**Check** [it](https://youtu.be/efoOLXiU1vQ)
 **out on YouTube:** [🚨 Rockstar’s CEO BROKE HIS SILENCE on AI in GTA 6…](https://youtu.be/efoOLXiU1vQ)
**Ziebert**took the opportunity to correct misinterpretations about the technology, denying that the use of **2D** images is exclusive to this new version of **Deep Learning Super Sampling**.

Artigo continua após enquete

1

### Qual o seu protagonista favorito do GTA 6?

1Lucia

2Jason

Ok press **Enter** ↵

Feito por:

## Was DLSS 5 technology made for GTA 6?

When asked if **DLSS 5**had been designed specifically to handle the complexity of a game like **GTA 6**, **Ziebert**was cautious.

O artigo continua após as sugestões[End of silence: Take-Two CEO confirms that GTA 6 marketing will begin “soon”](https://en.viciados.net/end-of-silence-take-two-ceo-confirms-that-gta-6-marketing-will-begin-soon/)
[“Xuxa’s PC” breathes: The Division Resurgence arrives on PC requiring very little hardware](https://en.viciados.net/xuxas-pc-breathes-the-division-resurgence-arrives-on-pc-requiring-very-little-hardware/)
[Ubisoft releases The Division Resurgence for PC in early access and details future seasons](https://en.viciados.net/ubisoft-releases-the-division-resurgence-for-pc-in-early-access-and-details-future-seasons/)

The executive noted that, officially, **Rockstar Games** has not even confirmed the existence of a **PC** version yet, which makes it impossible to make any statements about the stage of technological development for that platform.

However, he noted that the visuals of **GTA 6** appear realistic enough to benefit greatly from **NVIDIA**’s technologies. [According to Ziebert](https://www.comboinfinito.com.br/principal/dlss-5-realismo-gta6-nvidia/)
, the application of **DLSS**does not depend on the game’s level of realism, but rather on the technical opportunities for improvement that the graphics engine offers.

## Is hyper-realism the only way forward?

One of the most interesting points of the conversation was **NVIDIA**’s vision for the future of graphics. **Ziebert**stated that hyper-realism is not necessarily the only answer for the industry.

Regarding the **Rockstar** franchise, the executive emphasized that **GTA** has always maintained a "stylized identity." Even with state-of-the-art lighting systems, the series uses its own artistic choices to work around hardware limitations, maintaining a look that is recognizable as a game, not as real footage.

**See also:**[Rumor suggests that GTA 6 NPCs will have “human” reactions and thousands of lines of dialogue](https://viciados.net/rumor-npcs-gta-6-reacoes-humanas-milhares-falas/)

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[Previous article Rumor indicates that NPCs in GTA 6 will have “human” reactions and thousands of lines](https://en.viciados.net/rumor-indicates-that-npcs-in-gta-6-will-have-human-reactions-and-thousands-of-lines/)

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[End of silence: Take-Two CEO confirms that GTA 6 marketing will begin “soon”](https://en.viciados.net/end-of-silence-take-two-ceo-confirms-that-gta-6-marketing-will-begin-soon/)

28 de April de 2026 às 21:10

[https://en.viciados.net/xuxas-pc-breathes-the-division-resurgence-arrives-on-pc-requiring-very-little-hardware/](https://en.viciados.net/xuxas-pc-breathes-the-division-resurgence-arrives-on-pc-requiring-very-little-hardware/)

[“Xuxa’s PC” breathes: The Division Resurgence arrives on PC requiring very little hardware](https://en.viciados.net/xuxas-pc-breathes-the-division-resurgence-arrives-on-pc-requiring-very-little-hardware/)

28 de April de 2026 às 16:28

[https://en.viciados.net/ubisoft-releases-the-division-resurgence-for-pc-in-early-access-and-details-future-seasons/](https://en.viciados.net/ubisoft-releases-the-division-resurgence-for-pc-in-early-access-and-details-future-seasons/)

[Ubisoft releases The Division Resurgence for PC in early access and details future seasons](https://en.viciados.net/ubisoft-releases-the-division-resurgence-for-pc-in-early-access-and-details-future-seasons/)

28 de April de 2026 às 15:35

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